Alphabetically sorted. My goodreads account might be more up to date
- 1-Page Marketing Plan
- 100 Decisive Battles: From Ancient Times to the Present
- 1984 (Nineteen Eighty-Four) with Quoates
- 300
- A Brief History of Time
- A Classical Introduction to Modern Number Theory (Graduate Texts in Mathematics, 84)
- A Confederacy of Dunces
- A Friendly Introduction to Mathematical Logic
- A Game of You (The Sandman, #5)
- A Gentle Introduction to ROS
- A Guide to Econometrics
- A History of Warfare
- A History of the Art of War in the Middle Ages: Volume II, 1278-1485
- A Line in the Sand: The Anglo-French Struggle for the Middle East, 1914-1948
- A Little Life
- A Map That Reflects the Territory: Essays by the Lesswrong Community
- A Pattern Language: Towns, Buildings, Construction
- A PhD Is Not Enough!: A Guide to Survival in Science
- A Planet of Viruses
- A Visual Introduction to Differential Forms and Calculus on Manifolds
- ABCs of Programming
- AI Game Programming Wisdom
- AI for Games, Third Edition
- About Face: The Essentials of Interaction Design
- Ace the Data Science Interview: 201 Real Interview Questions Asked By FAANG, Tech Startups, & Wall Street
- Advanced Analytics with Spark
- Advances in Financial Machine Learning
- Agatha: The Real Life of Agatha Christie
- Alaska 11 (inglés)
- Algebra: Chapter 0
- Algebra
- Algebraic Topology
- Algorithmic Trading And DMA: An Introduction To Direct Access Trading Strategies
- Algorithms for Optimization
- All of Statistics: A Concise Course in Statistical Inference
- American Vampire Vol. 1
- Amusing Ourselves to Death: Public Discourse in the Age of Show Business
- An Elegant Puzzle: Systems of Engineering Management
- An Illustrated Book of Bad Arguments: Learn the Lost Art of Making Sense
- An Illustrated Theory of Numbers
- An Introduction to Computational Learning Theory
- An Introduction to Functional Programming Through Lambda Calculus
- An Introduction to General Systems Thinking
- An Introduction to Systems Biology: Design Principles of Biological Circuits
- An Introduction to the Theory of Mechanism Design
- An Invitation to Applied Category Theory: Seven Sketches in Compositionality
- And Suddenly the Inventor Appeared: TRIZ, the Theory of Inventive Problem Solving
- Animal Farm
- Antifragile: Things That Gain from Disorder
- Apocalypse Never: Why Environmental Alarmism Hurts Us All
- Applied Analysis
- Applied Computational Physics
- Applied Cryptography: Protocols, Algorithms, and Source Code in C
- Approaching (Almost) Any Machine Learning Problem
- Architecture Patterns with Python: Enabling Test-Driven Development, Domain-Driven Design, and Event-Driven Microservices
- Arduino Robotics (Technology in Action)
- Army of None: Autonomous Weapons and the Future of War
- Art of Scalability, The: Scalable Web Architecture, Processes, and Organizations for the Modern Enterprise
- Artificial Intelligence and Games
- Artificial Intelligence: A Modern Approach
- Asimov’s Guide to the Bible: The Old and New Testaments
- Asterios Polyp
- Augmented Reality for Developers: Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia
- Automatic Differentiation of Algorithms: From Simulation to Optimization
- BPF Performance Tools
- Bad Blood: Secrets and Lies in a Silicon Valley Startup
- Batman: Arkham Asylum - A Serious House on Serious Earth
- Batman: Whatever Happened to the Caped Crusader?
- Bayesian Data Analysis
- Bayesian Reasoning and Machine Learning Paperback
- Beautiful Evidence
- Becoming Dr. Seuss: Theodor Geisel and the Making of an American Imagination
- Bedlam, Vol. 1
- Behavioral Game Theory: Experiments in Strategic Interaction (The Roundtable Series in Behavioral Economics)
- Behind the Cloud: The Untold Story of How Salesforce.com Went from Idea to Billion-Dollar Company-and Revolutionized an Industry
- Benjamin Franklin: An American Life
- Beowulf: A Graphic Novel
- Beowulf
- Berserk Deluxe Edition Volume 13
- Berserk Deluxe Edition Volume 14
- Beware of Small States: Lebanon, Battleground of the Middle East
- BioBuilder: Synthetic Biology in the Lab
- Biochemistry For Dummies, 2nd Edition
- Bioinformatics Algorithms: An Active Learning Approach
- Bird by Bird: Some Instructions on Writing and Life
- Black Hat Python: Python Programming for Hackers and Pentesters
- Black Hole
- Black Orchid
- Blankets
- Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
- Blue Is the Warmest Color
- Boom: Bubbles and the End of Stagnation
- Boomerang: Travels in the New Third World
- Boosting: Foundations and Algorithms (Adaptive Computation and Machine Learning series)
- Brain-Washing: A Synthesis of the Russian Textbook on Psychopolitics
- Brain-Wise: Studies in Neurophilosophy
- Brave New World
- Business Adventures: Twelve Classic Tales from the World of Wall Street
- Business Model Generation
- Business Model You: A One-Page Method For Reinventing Your Career
- By Matthew Walker Why We Sleep The New Science of Sleep and Dreams Paperback - 4 Jan 2018
- CPython Internals: Your Guide to the Python 3 Interpreter
- CUDA by Example: An Introduction to General-Purpose GPU Programming
- Calculus Made Easy
- Capital in the Twenty First Century
- Cartoon Animation
- Case in Point: Complete Case Interview Preparation
- Catch-22
- Causality: Models, Reasoning, and Inference
- Certain to Win: The Strategy of John Boyd, Applied to Business
- Challenges for Game Designers
- Chaos Monkeys: Obscene Fortune and Random Failure in Silicon Valley
- Choke
- City of Glass
- Civil Wars: A History in Ideas
- Cocoa Design Patterns
- Cocoa Programming Developer’s Handbook
- Code: The Hidden Language of Computer Hardware and Software
- Coders at Work: Reflections on the Craft of Programming
- Collapse: How Societies Choose to Fail or Succeed
- Collected Fictions
- Combating Cult Mind Control: The #1 Best-selling Guide to Protection, Rescue, and Recovery from Destructive Cults
- Combinatorial Optimization: Algorithms and Complexity
- Command and Control: Nuclear Weapons, the Damascus Accident, and the Illusion of Safety
- Communication Complexity
- Compilers: Principles, Techniques, and Tools
- Complexity and Real Computation
- Computational Algebraic Geometry (London Mathematical Society Student Texts, Series Number 58)
- Computational Complexity: A Modern Approach
- Computer Architecture: A Quantitative Approach
- Computer Vision: Algorithms and Applications
- Conjectures and Refutations: The Growth of Scientific Knowledge
- Continuous Delivery: Reliable Software Releases through Build, Test, and Deployment Automation (Addison-Wesley Signature Series
- Convex Optimization
- Cracking the Coding Interview: 150 Programming Questions and Solutions
- Cracking the PM Interview: How to Land a Product Manager Job in Technology
- Cradle to Cradle: Remaking the Way We Make Things
- Crafting Interpreters
- Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration
- Cyberpunk 2020: The Roleplaying Game of the Dark Future
- DMZ 1
- DNA: The Story of the Genetic Revolution
- Data Center for Beginners: A beginner’s guide towards understanding Data Center Design
- Data Science at the Command Line
- Data Science from Scratch: First Principles with Python
- Data-Driven Science and Engineering: Machine Learning, Dynamical Systems, and Control
- Data-oriented design: software engineering for limited resources and short schedules
- Database Design and Implementation
- Dawn of the New Everything: Encounters with Reality and Virtual Reality
- Daytripper
- Death
- Decisive
- Deep Learning (Adaptive Computation and Machine Learning series)
- Deep Learning and the Game of Go
- Deep Learning for Coders with Fastai and Pytorch: AI Applications Without a PhD
- Deep Learning for the Life Sciences: Applying Deep Learning to Genomics, Microscopy, Drug Discovery, and More
- Deep Learning: Foundations and Concepts
- Demonstrating To Win!: The Indispensable Guide for Demonstrating Complex Products
- Deschooling society (World perspectives, v. 44)
- Design Patterns: Elements of Reusable Object-Oriented Software
- Design and Evolution of C++, The
- Design for Hackers: Reverse Engineering Beauty
- Designing Data-Intensive Applications: The Big Ideas Behind Reliable, Scalable, and Maintainable Systems
- Designing Distributed Systems: Patterns and Paradigms for Scalable, Reliable Services
- Designing Games: A Guide to Engineering Experiences
- Designing Machine Learning Systems: An Iterative Process for Production-Ready Applications
- Designing Video Game Hardware in Verilog (8bitworkshop)
- Designing for People
- Developer Hegemony: The Future of Labor
- Development & Deployment of Multiplayer Online Games Vol. I
- Diaspora
- Dice Games New and Old: How to Play Dice Games - Over 50 Including Craps
- Discrimination and Disparities
- Distributed Systems
- Doctor Zhivago
- Don Quixote
- Don’t Make Me Think, Revisited: A Common Sense Approach to Web Usability
- Dr. Seuss’s Beginner Book Boxed Set Collection: The Cat in the Hat; One Fish Two Fish Red Fish Blue Fish; Green Eggs and Ham; Hop on Pop; Fox in Socks
- Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
- Drawing on the Right Side of the Brain: The Definitive Edition
- Dumbing Us Down: The Hidden Curriculum of Compulsory Schooling
- Dungeon Master’s Guide (Dungeons & Dragons, 5th Edition)
- Dungeon Master’s Screen Reincarnated
- Dynamic Programming and Optimal Control
- Dynamical Systems in Neuroscience: The Geometry of Excitability and Bursting (Computational Neuroscience) by Izhikevich, Eugene M. (2010) Paperback (Computational Neuroscience) by Izhikevich, Eugene M. (2010) Paperback (Computational Neuroscience Series)
- Dynamical Systems with Applications using Python
- Economics in One Lesson: The Shortest & Surest Way to Understand Basic Economics
- Effective Modern C++: 42 Specific Ways to Improve Your Use of C++11 and C++14
- Elementary Applied Topology
- Elements of Information Theory 2nd Edition
- Elements of Programming Interviews in Python: The Insiders’ Guide
- Elements of Programming Interviews: The Insiders’ Guide C++
- Elements: A Visual Exploration of Every Known Atom in the Universe
- Eloquent JavaScript: A Modern Introduction to Programming
- Embedded Computing and Mechatronics with the PIC32 Microcontroller
- Emotional Design: Why We Love (or Hate) Everyday Things
- Entangled Life: How Fungi Make Our Worlds, Change Our Minds & Shape Our Futures
- Envisioning Information
- Eurogames: The Design, Culture and Play of Modern European Board Games
- Evaluating Derivatives: Principles and Techniques of Algorithmic Differentiation
- Everybody Writes: Your Go-To Guide to Creating Ridiculously Good Content
- Expert C Programming: Deep C Secrets
- Exploratory Data Analysis (Classic Version)
- F# for Scientists
- Fables, Vol. 1: Legends in Exile
- Farenheit 451
- Fight Club
- Financial Shenanigans, Fourth Edition: How to Detect Accounting Gimmicks and Fraud in Financial Reports
- Flash Boys
- Flatland: A Romance of Many Dimensions
- Flowers for Algernon
- Fooled by Randomness: The Hidden Role of Chance in Life and in the Markets
- Foundation (Foundation, #1)
- Foundation and Empire (Foundation, #2)
- Foundation’s Edge (Foundation, #4)
- Foundations of Game Engine Development, Volume 1: Mathematics
- Foundations of Game Engine Development, Volume 2: Rendering
- Founders at Work: Stories of Startups’ Early Days
- Fourier Analysis
- From Beirut to Jerusalem
- From Hell
- Fun Home: A Family Tragicomic
- GO: A Complete Introduction to the Game
- Game Changer: AlphaZero’s Groundbreaking Chess Strategies and the Promise of AI
- Game Engine Architecture
- Game Engine Black Book: Doom
- Game Engine Black Book: Wolfenstein 3D
- Game Hacking: Developing Autonomous Bots for Online Games
- Game Mechanics: Advanced Game Design
- Game Physics Cookbook
- Game Programming Patterns
- Game-Theoretic Foundations for Probability and Finance
- Garry Kasparov on Fischer: My Great Predecessors, Part IV
- Garry Kasparov on My Great Predecessors, Part 1
- Garry Kasparov on My Great Predecessors, Part 2
- Garry Kasparov on My Great Predecessors, Part 3
- Garry Kasparov on My Great Predecessors, Part 5
- Gauge Fields, Knots & Gravity (V4) (V4) (Knots and Everything)
- Generative Deep Learning: Teaching Machines to Paint, Write, Compose, and Play
- Geometric Algebra for Computer Science (Revised Edition): An Object-Oriented Approach to Geometry
- Geophysical Image Estimation by Example
- Get Together: How to build a community with your people
- Getting Things Done: The Art of Stress-Free Productivity
- Ghost World
- Gilgamesh: A New English Version
- Gödel, Escher, Bach: An Eternal Golden Braid
- Good Omens: The Nice and Accurate Prophecies of Agnes Nutter, Witch
- Good-Bye, Chunky Rice
- Governing the Commons
- Great Food Fast : Bob Warden’s Ultimate Pressure Cooker Recipes
- Grinding It Out: The Making of McDonald’s
- Grokking Algorithms An Illustrated Guide For Programmers and Other Curious People
- Grokking Deep Learning
- Growth Hacker Marketing: A Primer on the Future of PR, Marketing, and Advertising
- Guerrilla Strategies: An Historical Anthology From the Long March to Afganistan
- Guide to Competitive Programming: Learning and Improving Algorithms Through Contests
- Guns, Germs and Steel: The Fates of Human Societies
- Gyo
- Habibi
- Hacker’s Delight
- Hal Leonard Bass Method - Complete Edition
- Handbook of Model Rocketry, 7th Edition (NAR Official Handbook)
- Hands-On Machine Learning with Scikit-Learn and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems
- Hands
- Hardware/Firmware Interface Design: Best Practices for Improving Embedded Systems Development
- High Growth Handbook: Scaling Startups from 10 to 10,000 People
- High Output Management
- High Performance Python: Practical Performant Programming for Humans
- Hold ‘em Poker
- Hold’Em Poker for Advanced Players
- Hooked: How to Build Habit-Forming Products
- Hooktheory I: Music Theory
- How Buildings Learn: What Happens After They’re Built
- How the Mind Works
- How to Fail at Almost Everything and Still Win Big: Kind of the Story of My Life
- How to Lie with Maps
- How to Lie with Statistics
- How to Read a Financial Report: Wringing Vital Signs Out of the Numbers
- How to Shoot Video That Doesn’t Suck: Advice to Make Any Amateur Look Like a Pro
- How to Survive in Your Native Land (Innovators in Education)
- How to Talk to Girls at Parties
- How to Think about Algorithms
- How to Win Friends & Influence People
- Human Compatible: Artificial Intelligence and the Problem of Control
- Hyperbole and a Half: Unfortunate Situations, Flawed Coping Mechanisms, Mayhem, and Other Things That Happened
- If Hemingway Wrote JavaScript
- Ignition!: An informal history of liquid rocket propellants
- Imagined Communities: Reflections on the Origin and Spread of Nationalism
- Impro: Improvisation and the Theatre
- Infantry Attacks
- Infinite Home
- Influence( The Psychology of Persuasion)[INFLUENCE REV/E][Paperback]
- Influence: The Psychology of Persuasion
- Information Visualization: Perception for Design (Interactive Technologies)
- Infrastructure: A Guide to the Industrial Landscape
- Interaction of Color
- Interactive Data Visualization for the Web: An Introduction to Designing with D3
- Introduction To The Theory Of Neural Computation
- Introduction to Algorithms
- Introduction to Applied Linear Algebra: Vectors, Matrices, and Least Squares
- Introduction to Electrodynamics
- Introduction to Elementary Particles
- Introduction to High Performance Computing for Scientists and Engineers
- Introduction to Linear Algebra
- Introduction to Modern Statistical Mechanics
- Introduction to Protein Structure
- Introduction to Quantitative Macroeconomics Using Julia: From Basic to State-of-the-Art Computational Techniques
- Introduction to Reversible Computing
- Introduction to the Theory of Computation
- Intuitive Topology (Mathematical World, Vol 4)
- Invisible Cities
- Invisible Monsters
- Ishmael: An Adventure of the Mind and Spirit (Ishmael, #1)
- JavaScript Patterns: Build Better Applications with Coding and Design Patterns
- JavaScript and jQuery: Interactive Front-End Web Development
- JavaScript: The Good Parts
- Jimmy Corrigan: The Smartest Kid on Earth
- Joker
- Kingdom Come
- Labyrinths: Selected Stories & Other Writings
- Language Implementation Patterns: Techniques for Implementing Domain-Specific Languages
- Le Petit Prince et ses amis
- Learn You a Haskell for Great Good!
- Learning Spark: Lightning-Fast Big Data Analysis
- Legal Systems Very Different From Ours
- Leonardo da Vinci
- Leonardo’s Notebooks: Writing and Art of the Great Master (Notebook Series)
- Les Misérables
- Les aventures de Tintin : Les Cigares du pharaon - Tome 4 (Les aventures de Tintin, 1) (Les aventures de Tintin, 1) (French Edition)
- Level Up! The Guide to Great Video Game Design
- Liar’s Poker: Rising Through the Wreckage on Wall Street
- Lie Groups, Lie Algebras, and Representations: An Elementary Introduction (Graduate Texts in Mathematics, 222)
- Life in the English Country House: A Social and Architectural History
- Linear Algebra Done Right
- Linear Algebra via Exterior Product
- Linkers and Loaders
- Logic and Design, Revised: In Art, Science, And Mathematics
- Logicomix: An Epic Search for Truth
- Logo Design Love: A Guide to Creating Iconic Brand Identities, 2nd Edition
- Love You Forever Pop-Up Edition
- Lullaby
- Machine Learning Engineering
- Machine Learning: A Probabilistic Perspective
- Macroeconomics
- Made in Russia: Unsung Icons of Soviet Design
- Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels
- Managing Gigabytes: Compressing and Indexing Documents and Images
- Mapping the Mind
- Mastering Bitcoin: Programming the Open Blockchain
- Mastering Ethereum: Building Smart Contracts and DApps
- Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
- Mastery
- Materials Science and Engineering: SI Version
- Mathematical Basics of Motion and Deformation in Computer Graphics: Second Edition
- Mathematical Games, Abstract Games
- Mathematical Physiology: II: Systems Physiology (Interdisciplinary Applied Mathematics, 8/2)
- Mathematics and Its History
- Mathematics: Its Content, Methods and Meaning (3 Volumes in One) (3 Volumes in One) (Dover Books on Mathematics)
- Maus I: A Survivor’s Tale: My Father Bleeds History (Maus, #1)
- Maus: A Survivor’s Tale II: And Here My Troubles Began
- Medieval Technology and Social Change
- Meditations
- Meditations
- Meggs’ History of Graphic Design
- Mind Fixers: Psychiatry’s Troubled Search for the Biology of Mental Illness
- Mindhunter: Inside the FBI’s Elite Serial Crime Unit
- Mindset: The New Psychology of Success
- Mindstorms: Children, Computers, And Powerful Ideas
- Modern Robotics: Mechanics, Planning, and Control
- Modernist Cuisine at Home
- Molecular Symmetry and Group Theory : A Programmed Introduction to Chemical Applications, 2nd Edition
- Monster Manual (Dungeons & Dragons, 5th Edition)
- Moonwalking with Einstein: The Art and Science of Remembering Everything
- Moorish Spain
- Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
- Multiplayer Game Programming: Architecting Networked Games
- Multiple View Geometry in Computer Vision
- My Inventions: The Autobiography of Nikola Tesla
- Naive Lie Theory
- Naive Set Theory
- Napoleon’s Buttons: 17 Molecules That Changed History
- Narconomics: How to Run a Drug Cartel
- Natural Language Processing with PyTorch: Build Intelligent Language Applications Using Deep Learning
- Necronomicon: The Best Weird Tales
- Neil Gaiman/Chris Riddell 3-Book Box Set: Coraline; The Graveyard Book; Fortunately, the Milk
- Networks of the Brain
- Neurophilosophy: Toward a Unified Science of the Mind/Brain
- Never Split the Difference: Negotiating as if Your Life Depended on It
- New Zealand
- No-Nonsense Classical Mechanics: A Student-Friendly Introduction
- No-Nonsense Electrodynamics: A Student Friendly Introduction
- No-Nonsense Quantum Field Theory: A Student-Friendly Introduction
- Node.js in Action
- Nonlinear Dynamics and Chaos: With Applications to Physics, Biology, Chemistry, and Engineering, Second Edition
- Nonviolent Communication: A Language of Life
- Norse Mythology
- Number Theory I: Fermat’s Dream
- Number Theory Through Inquiry (Mathematical Association of America Textbooks)
- Numerical Recipes: The Art of Scientific Computing
- Off the Wall: Political Posters of the Lebanese Civil War
- Oh, the Places You’ll Go!
- Oil
- On Food and Cooking: The Science and Lore of the Kitchen
- On Liberty
- On Tyranny: Twenty Lessons from the Twentieth Century
- On Writing Well: The Classic Guide to Writing Nonfiction
- On Writing: A Memoir of the Craft
- On the Origin of Species
- On the Road: The Original Scroll
- One Hundred Years of Solitude
- Only the Paranoid Survive: How to Exploit the Crisis Points that Challenge Every Company and Career
- Open Circuits: The Inner Beauty of Electronic Components
- Operating System Concepts
- Operating Systems: Three Easy Pieces
- Optimal Control Theory: An Introduction
- Ordinary Differential Equations
- Our Iceberg Is Melting: Changing and Succeeding Under Any Conditions
- Outline
- Paleo for Beginners: Essentials to Get Started
- Parallel Programming with MPI
- Partial Differential Equations for Scientists and Engineers
- Pattern Classification
- Pattern Hatching: Design Patterns Applied
- Pattern Recognition and Machine Learning
- Patterns of Enterprise Application Architecture
- Patterns of Software: Tales from the Software Community
- Peopleware: Productive Projects and Teams
- Perl One-Liners: 130 Programs That Get Things Done
- Personal Finance for Tech Professionals: In Silicon Valley and Beyond
- Pharo by Example
- Phoenician Secrets: Exploring the Ancient Mediterranean
- Physically Based Rendering: From Theory to Implementation
- Physics from Finance: A gentle introduction to gauge theories, fundamental interactions and fiber bundles
- Physics from Symmetry
- Picturing Quantum Processes: A First Course in Quantum Theory and Diagrammatic Reasoning
- Pieces of the Action
- Planning Algorithms
- Platform Revolution: How Networked Markets Are Transforming the Economy―and How to Make Them Work for You
- Player’s Handbook (Dungeons & Dragons, 5th Edition)
- Poor Charlie’s Almanack: The Essential Wit and Wisdom of Charles T. Munger
- Post Office
- Practical Foundations for Programming Languages
- Practical Time Series Analysis: Prediction with Statistics and Machine Learning
- Pre-Suasion: A Revolutionary Way to Influence and Persuade
- Preacher, Book 1 (Preacher Deluxe, #1)
- Predictably Irrational: The Hidden Forces That Shape Our Decisions
- Prediction, Learning, and Games
- Principles and Practices of Interconnection Networks
- Principles for Navigating Big Debt Crises
- Principles of Animal Locomotion
- Principles of Mathematical Analysis
- Private Government: How Employers Rule Our Lives (and Why We Don’t Talk about It)
- Probabilistic Robotics (Intelligent Robotics and Autonomous Agents series)
- Probability Theory
- Probability and Finance: It’s Only a Game!
- Probability, random variables, and stochastic processes
- Procedural Generation in Game Design
- Profiles of the Future: An Inquiry into the Limits of the Possible
- Programming FPGAs: Getting Started with Verilog
- Programming Massively Parallel Processors: A Hands-on Approach
- Programming Massively Parallel Processors: A Hands-on Approach
- Programming Quantum Computers: Essential Algorithms and Code Samples
- Programming Rust: Fast, Safe Systems Development
- Programming WebAssembly with Rust: Unified Development for Web, Mobile, and Embedded Applications
- Programming in Lua
- Proofs and Refutations: The Logic of Mathematical Discovery
- Proofs: A Long-Form Mathematics Textbook (The Long-Form Math Textbook Series)
- Public Policy: Politics, Analysis, and Alternatives
- Purely Functional Data Structures
- Python Distilled
- Python Machine Learning: Machine Learning and Deep Learning with Python, scikit-learn, and TensorFlow 2
- Python Testing with Pytest: Simple, Rapid, Effective, and Scalable
- Python for Data Analysis
- Quantum Computing Since Democritus
- Ready Player One (Ready Player One, #1)
- Real-Time Rendering
- Reinforcement Learning with TensorFlow: A beginner’s guide to designing self-learning systems with TensorFlow and OpenAI Gym
- Reinforcement Learning: An Introduction
- Reinventing American Health Care: How the Affordable Care Act will Improve our Terribly Complex, Blatantly Unjust, Outrageously Expensive, Grossly Inefficient, Error Prone System
- Reinventing Comics: The Evolution of an Art Form
- Remote: Office Not Required
- Rhetoric
- Robust Python: Write Clean and Maintainable Code
- Ronin
- Rules of Play: Game Design Fundamentals
- SQL Antipatterns: Avoiding the Pitfalls of Database Programming
- Saga of the Swamp Thing: Book One
- Saga, Volume 1
- Saga, Volume 2
- Saga, Volume 3
- Saga, Volume 4
- Saga, Volume 5
- Saga, Volume 6
- Schaum’s Outline of Computer Architecture
- Schaums Outline of Tensor Calculus
- Schild’s Ladder
- Scientific Freedom: The Elixir of Civilization
- Screenwise: Helping Kids Thrive (and Survive) in Their Digital World
- Second Foundation (Foundation, #3)
- Secrets of Sand Hill Road: Venture Capital and How to Get It
- Semiology of Graphics
- Serious Cryptography: A Practical Introduction to Modern Encryption
- Shoe Dog: A Memoir by the Creator of Nike
- Shortcomings
- Siddhartha: An Indian Poem
- Simulating Humans: Computer Graphics Animation and Control
- Six Memos for the Next Millennium
- Skunk Works: A Personal Memoir of My Years at Lockheed
- Slaughterhouse-Five
- Software Design for Flexibility: How to Avoid Programming Yourself into a Corner
- Software Engineering at Google: Lessons Learned from Programming Over Time
- Software Project Survival Guide
- Solution Selling: Creating Buyers in Difficult Selling Markets
- Southeast Asia on a Shoestring
- Space and Time in Special Relativity
- Specifying Systems: The TLA+ Language and Tools for Hardware and Software Engineers
- Spiral Dynamics: Mastering Values, Leadership and Change
- Squid Empire: The Rise and Fall of the Cephalopods
- Staff Engineer: Leadership Beyond the Management Track
- Stalin’s Nomads: Power and Famine in Kazakhstan
- Stand-Up Comedy: The Book
- Start Small, Stay Small: A Developer’s Guide to Launching a Startup
- Starter Set (Dungeons & Dragons, 5th Edition)
- Starter for Ten
- Starting Strength: Basic Barbell Training
- Statistical Consequences of Fat Tails: Real World Preasymptotics, Epistemology, and Applications
- Statistical Rethinking: A Bayesian Course with Examples in R and STAN
- Stiff: The Curious Lives of Human Cadavers
- Stitches: A Memoir
- Stories of Your Life and Others
- Striking Thoughts: Bruce Lee’s Wisdom for Daily Living
- Structure and Interpretation of Classical Mechanics
- Structure and Interpretation of Computer Programs
- Structures: Or Why Things Don’t Fall Down
- Stubborn Attachments: A Vision for a Society of Free, Prosperous, and Responsible Individuals
- Stuff Matters: Exploring the Marvelous Materials That Shape Our Man-Made World
- Super Study Guide: Transformers & Large Language Models
- Superman: Red Son
- Surely You’re Joking, Mr. Feynman!: Adventures of a Curious Character
- Survivor
- Sustainable Energy - without the hot air
- System Design Interview – An Insider’s Guide: Volume 2
- Systems Performance: Enterprise and the Cloud
- Talking from 9 to 5: Women and Men at Work
- Team of Rivals: The Political Genius of Abraham Lincoln
- Technopoly: The Surrender of Culture to Technology
- Ten Great Ideas about Chance
- Test-Driven Development: By Example
- Tetris: The Games People Play
- The 33 Strategies of War
- The 7 Habits of Highly Effective People: Powerful Lessons in Personal Change
- The Acme Novelty Library Final Report to Shareholders and Rainy Day Saturday Afternoon Fun Book
- The Adventures of Tom Sawyer
- The Alchemist
- The Alliance: Managing Talent in the Networked Age
- The Anatomy of the State
- The Animator’s Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators
- The Annotated Arabian Nights: Tales from 1001 Nights (The Annotated Books)
- The Archaeology of Mind: Neuroevolutionary Origins of Human Emotions
- The Art of Controversy
- The Art of Doing Science and Engineering: Learning to Learn
- The Art of Electronics
- The Art of War
- The Axiom of Choice
- The Bed of Procrustes: Philosophical and Practical Aphorisms
- The Best American Infographics 2015
- The Best We Could Do
- The Better Angels of Our Nature: Why Violence Has Declined
- The Bitcoin Standard: The Decentralized Alternative to Central Banking
- The Bogleheads’ Guide to Investing
- The Book of Five Rings from SmarterComics
- The Book of Why: The New Science of Cause and Effect
- The Brothers Karamazov
- The Burned-Out Blogger’s Guide to PR
- The Business of Persuasion: Harold Burson on Public Relations
- The Business of Venture Capital: Insights from Leading Practitioners on the Art of Raising a Fund, Deal Structuring, Value Creation, and Exit Strategies
- The C Programming Language
- The C++ Programming Language
- The Calculus Gallery: Masterpieces from Newton to Lebesgue
- The Cast Iron Skillet Cookbook: Recipes for the Best Pan in Your Kitchen
- The China Study: The Most Comprehensive Study of Nutrition Ever Conducted and the Startling Implications for Diet, Weight Loss, and Long-term Health
- The Circle (The Circle, #1)
- The Code Breaker: Jennifer Doudna, Gene Editing, and the Future of the Human Race
- The Cognitive Style of PowerPoint
- The Complete Persepolis
- The Courage to Be Disliked: The Japanese Phenomenon That Shows You How to Change Your Life and Achieve Real Happiness
- The Data Warehouse Toolkit: The Definitive Guide to Dimensional Modeling
- The Death of Ivan Ilych
- The Definitive Guide to ARM® Cortex®-M3 and Cortex®-M4 Processors
- The Design of Everyday Things
- The Dream Machine
- The Elements Of Computing Systems: Building A Modern Computer From First Principles
- The Elements of Graphing Data
- The Elements of Style, Fourth Edition
- The Emergence of Probability: A Philosophical Study of Early Ideas about Probability, Induction and Statistical Inference
- The Essential Physics of Medical Imaging, Third Edition
- The Ethics of Money Production
- The Evolution of Cooperation
- The Extension of Man: A History of Physics Before the Modern Age
- The Fall of Constantinople 1453
- The Feynman Lectures on Physics
- The Fisherman’s Tomb: The True Story of the Vatican’s Secret Search
- The Four-Hour Life Survival Guide: : How Modern Employment is Ancient Slavery
- The Fractal Geometry of Nature
- The Future of Capitalism: Facing the New Anxieties
- The Gallic War
- The German Generals Talk
- The God Delusion
- The Godfather-in-law: the Real Documentation
- The Godfather
- The Great Influenza: The Story of the Deadliest Pandemic in History
- The Hard Thing About Hard Things: Building a Business When There Are No Easy Answers
- The Hardware Hacker: Adventures in Making and Breaking Hardware
- The Headspace Guide to Meditation & Mindfulness
- The Humane Interface: New Directions for Designing Interactive Systems
- The Idealist: Jeffrey Sachs and the Quest to End Poverty
- The Improv Handbook: The Ultimate Guide to Improvising in Comedy, Theatre, and Beyond
- The Industrial Design Reference & Specification Book: Everything Industrial Designers Need to Know Every Day
- The Information: A History, A Theory, A Flood
- The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
- The Innovator’s Dilemma: The Revolutionary Book that Will Change the Way You Do Business
- The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution
- The Intelligent Investor Rev Ed.: The Definitive Book on Value Investing
- The International Arms Trade
- The Internet of Money Volume Two: A collection of talks by Andreas M. Antonopoulos
- The Internet of Money: A collection of talks by Andreas M. Antonopoulos
- The Knot Book
- The Knowledge: How to Rebuild Civilization in the Aftermath of a Cataclysm
- The Kobold Guide to Board Game Design
- The Laws of Human Nature
- The Lean Startup
- The Life-Changing Magic of Tidying Up: The Japanese Art of Decluttering and Organizing
- The Linux Programming Interface: A Linux and UNIX System Programming Handbook
- The Little Learner: A Straight Line to Deep Learning
- The Little Schemer
- The Logic of Scientific Discovery
- The Luck Factor: The Scientific Study of the Lucky Mind
- The Machinery of Life
- The Mad Art of Caricature!: A Serious Guide to Drawing Funny Faces
- The Making of Prince of Persia: Journals 1985-1993
- The Manager’s Path: A Guide for Tech Leaders Navigating Growth and Change
- The Managerial Revolution: What is Happening in the World
- The Manga Guide to Calculus
- The Manga Guide to Databases
- The Manga Guide to Linear Algebra
- The Manga Guide to Statistics
- The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World
- The Master Switch: The Rise and Fall of Information Empires
- The Mathematics of the Breath and the Way: On Writers and Writing
- The Metamorphosis and Other Stories
- The Mezzanine
- The Midnight Library
- The Millennium Problems
- The Mindbody Prescription: Healing the Body, Healing the Pain
- The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you
- The Montessori Toddler: A Parent’s Guide to Raising a Curious and Responsible Human Being
- The Mythical Man-Month: Essays on Software Engineering
- The Nature of Code
- The Nature of Paleolithic Art
- The New Artisan Bread in Five Minutes a Day: The Discovery That Revolutionizes Home Baking
- The New World Champion Paper Airplane Book: Featuring the World Record-Breaking Design, with Tear-Out Planes to Fold and Fly
- The Obstacle Is the Way: The Timeless Art of Turning Trials into Triumph
- The Official SCRABBLE Players Dictionary, Seventh Ed., Newest Edition - A Must Have for all SCRABBLE Players
- The Old Man and the Sea
- The One Minute Manager
- The One World School House, Education Reimagined
- The Open Society and its Enemies
- The Painted Word
- The Power of Habit: Why We Do What We Do in Life and Business
- The Power of Myth
- The Powerhouse: Inside the Invention of a Battery to Save the World
- The Presentation of Self in Everyday Life
- The Prince
- The Product Manager’s Survival Guide: Everything You Need to Know to Succeed as a Product Manager
- The Prophet
- The Psychology of Money
- The Rational Male
- The Reasoned Schemer
- The Restaurant at the End of the Universe (Hitchhiker’s Guide to the Galaxy, #2)
- The Return
- The Road to Character
- The Sandman Omnibus, Vol. 1
- The Sandman, Vol. 10: The Wake
- The Sandman, Vol. 1: Preludes & Nocturnes
- The Sandman, Vol. 2: The Doll’s House
- The Sandman, Vol. 3: Dream Country
- The Sandman, Vol. 4: Season of Mists
- The Sandman, Vol. 6: Fables & Reflections
- The Sandman, Vol. 7: Brief Lives
- The Sandman, Vol. 8: Worlds’ End
- The Sandman, Vol. 9: The Kindly Ones
- The Sandman: Overture
- The Satanic Verses
- The Secret World: A History of Intelligence
- The Self-Sufficient Life and How to Live It: The Complete Back-to-Basics Guide
- The Signal and the Noise: Why So Many Predictions Fail—But Some Don’t
- The Silmarillion
- The Sixth Extinction: An Unnatural History
- The Society of Mind
- The Soul of a New Machine
- The Sound Reinforcement Handbook
- The Spy Who Came In from the Cold (George Smiley, #3)
- The Startup Owner’s Manual: The Step-By-Step Guide for Building a Great Company
- The StatQuest Illustrated Guide To Machine Learning
- The Strategy of Conflict
- The Structure of Scientific Revolutions
- The Timeless Way of Building
- The Visual Display of Quantitative Information, 2nd Ed.
- The War of Art: Break Through the Blocks and Win Your Inner Creative Battles
- The Well-Built House
- The Wires of War: Technology and the Global Struggle for Power
- The World We Have Lost: Further Explored
- The Wright Brothers
- Theoretical Neuroscience: Computational and Mathematical Modeling of Neural Systems
- Theory of Fun for Game Design
- Thing Explainer: Complicated Stuff in Simple Words
- Thinking In Systems: A Primer
- Thinking with Type: A Critical Guide for Designers, Writers, Editors, and Students
- Thinking, Fast and Slow
- Three Felonies A Day: How the Feds Target the Innocent
- Tinyml: Machine Learning with Tensorflow Lite on Arduino and Ultra-Low-Power Microcontrollers
- Tomie
- Tony Northrup’s DSLR Book: How to Create Stunning Digital Photography
- Topology Illustrated
- Topology: A Categorical Approach
- Tour of C++, A
- Transmetropolitan, Vol. 1: Back on the Street
- Treat Your Own Back
- Treat Your Own Neck 5th Ed
- Trust Me, I’m Lying: Confessions of a Media Manipulator
- Types and Programming Languages
- U.S. Army Combat Skills Handbook
- UNIX: A History and a Memoir
- Ultimate Book of Card Games: The Comprehensive Guide to More than 350 Games
- Understanding Analysis
- Understanding Comics: The Invisible Art
- Understanding Distributed Systems: What every developer should know about large distributed applications
- Understanding the Linux Kernel
- Unity Virtual Reality Projects: Explore the World of Virtual Reality by Building Immersive and Fun Vr Projects Using Unity 3d
- Unity in Action
- Unrestricted Warfare: Translated from the Original People’s Liberation Army Documents
- User Interface Programming for Games
- Value Proposition Design: How to Create Products and Services Customers Want
- Venture Deals: Be Smarter Than Your Lawyer and Venture Capitalist
- Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques
- Virus of the Mind: The New Science of the Meme
- Visual Complex Analysis
- Visual Complex Functions: An Introduction with Phase Portraits
- Visual Differential Geometry and Forms: A Mathematical Drama in Five Acts
- Visual Explanations: Images and Quantities, Evidence and Narrative
- Visual Group Theory
- Watchmen
- What Are You Hungry For?: The Chopra Solution to Permanent Weight Loss, Well-Being, and Lightness of Soul
- What Has Government Done to Our Money?
- What If?: Serious Scientific Answers to Absurd Hypothetical Questions
- What You Do Is Who You Are: How to Create Your Business Culture
- Where Is My Flying Car?
- Why Greatness Cannot Be Planned: The Myth of the Objective
- Why the West Rules—for Now: The Patterns of History, and What They Reveal About the Future
- Williams-Sonoma Collection: Mexican
- Wine Folly: The Essential Guide to Wine
- Wonder Boys
- Working in Public: The Making and Maintenance of Open Source Software
- Writing on Both Sides of the Brain: Breakthrough Techniques for People Who Write
- Y: The Last Man Book One
- You Can Draw in 30 Days: The Fun, Easy Way to Learn to Draw in One Month or Less
- Zen Flesh, Zen Bones: A Collection of Zen and Pre-Zen Writings
- Zen and the Art of Motorcycle Maintenance: An Inquiry Into Values (Phaedrus, #1)
- Zero to One: Notes on Startups, or How to Build the Future